# Error
TIP
This event can be cancelled, if you cancel this event then the error message won't be sent to the player that's running the command.
# Event Details
- The Error event gets called whenever an error message is sent from AcsrelCodes, you can get some information from the event with the variables listed below
# Variables
$args$[0]
- The player that's running the command$args$[1]
- The command's name that's being run$args$[2]
- The error message$args$[3]
- The line that the error came from
# Usage
- Add a command to be called when this event triggers by running
/acodes event error add <command>