# SetEntityFlag
TIP
setEntityFlag(<entity_ID>, <flag>, <value>)
- Sets flags for an entity, you can replace <flag> with one of the following:
'nametag-visible' | 'nametag-always-visible' | 'auto-jump'
'can-climb-walls' | 'has-gravity' | 'can-take-damage'
- <value> must be boolean either
TRUE
orFALSE
, all flags areTRUE
by default.
# Parameters
<entity_ID>
The entity ID as int<flag>
The flag to modify as string<value>
The value of the flag as bool
# Example
1: $id$ = spawnEntity("Creeper", $world$, $x$, $y$ + 10, $z$)
2: setEntityFlag($id$, 'has-gravity', $false$)
3: setEntityFlag($id$, "can-take-damage", $false$)