# SetHunger
TIP
setHunger(<player>, <food>, [saturation], [exhaustion])
- Sets a player's food with the option to also set their saturation and exhaustion.
# Parameters
<player>
The player to set their hunger as string<food>
Player's food as int or float (0 - 20)[saturation]
Player's saturation as int or float (0 - 20)[exhaustion]
Player's exhaustion as int or float (0 - 5)
# Example
1: setHunger($player$, 20, 20, 5)
2: sendMessage($player$, "You've been fed.")